G
GODBLESSMYSOUL
Guest
its no big deal.why should a game
be frowned on :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:
be frowned on :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:
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Let's have your basis for that. Why?I would say D&D is evil, and there are certain parts of the Bible that say we should stray from evil.
Again, why? You're being highly inconsistent; the differences are negligible.As for Free-form Role-Play, I think it's an exception.
And I can run a D&D game similar to Tolkien's style. Or a freeform roleplaying group could decide to play a bunch of evil looters and pillagers. It works both ways.The things we write, are similiar to Tolkien.
Probably about 80 percent of all D&D players do so in their free time, have lives, do other things, and even may be christians.
Then there are the hardcore people, 29 percent or so.
That adds up to 110%. Brilliant, Holmes.That leaves the 1 percenters, and I am obviously off, but that is for message purposes only.
Gee, thanks for the update. In case you failed to pick up on this little detail, I play. :roll:But the plain truth is that D&D is a Fantasy Escapism RPG. It is meant to be played while sitting around a room, at a table, or just standing around. Unlike what you may or may not have heard, MOST people don't perform the actions of their characters using real or fake weapons. They just sit around and talk out the actions, as if they were VOICE actors.
Are you sure you're arguing with me? I'm fairly certain that I've said from my very first entrance into this thread (sometime last year ) that those with pre-existing mental problems such as the incapacity to distinguish the imaginary from the real should not play for the same reason that epileptics shouldn't play video games or watch movies with sudden bright flashes. The game doesn't actively harm normal people, but someone with pre-existing delusions can center them on the game. But such a person could just as easily latch onto solitaire, soap operas, or any number of other things. The problem is not the game. It would happen anyway, only with another center.That's how I always played. But you can't deny the fact, there are some people who just take it too far. And some of those people's first RPG-game was Dungeons and Dragons. I think it's healthy to play the game, you just have to have control over yourself. Plus it helps the imagination. So there!
What you fail to realize is that it'd be kind of difficult to base thise things, especially the sexual acts part, on D&D, because there's nothing in the game to base them on. There was something else involved there. Has to be. Its kind of hard to derive sexual acts from number charts mapping the probability of encountering a certain random monster. Just doesn't work. :Rogue9, what you fail to realize is that everyone has different experiences. There are players who get into D&D-BASED satanic rituals, sexual acts, and otherwise christianly EVIL actions. I can tell you this because I had friends who went that far.
: That is a lie. The alignment system of D&D is absolute, very much so in fact.Rogue 9 said:And you believe the stain upon humanity that is Jack Chick?Manifestly false. The DM does no such thing. [quote:eb9f4]Situational Ethics-any act can be justified in the mind of the player, therefore there are no absolutes of right or wrong; no morality other than "point" morality needed to ensure survival and advancement. There are no win-win situations and good forces seldom triumph over evil forces.Erosion of family values-the Dungeon Master (DM) demands an all-encompassing and total loyalty, control and allegiance.
Really? I don't remember this anywhere in the game.Players align themselves with specific deities they select; patron deities are strongly urged. These are not fantasy deities, but are drawn from genuine ancient religions and beliefs! Only occult gods are included. In addition, defilement is urged in many ways, such as excrement or urinating to "defile a font."
No, the DM does not control the players in any way. Where are you pulling this from?Loss of Self-control-authority over self is surrendered to the DM. Depending on the personality and ego-strength of the player, this loss can be near absolute.
I have never tortured my players, nor was I tortured when I was a player. Nor have I raped my players, as this quote seems to suggest, and there is no pornography involved anywhere.Degradation-pain and torture are heavily involved in sadistic, sexual situations that graphically appeal to visceral impulses. Much of the material (as mentioned above) is well into pornographic areas and stresses the defilement of innocence.3
After the game is over, we all go home to our families. There is no isolation.Isolation-psychological removal from traditional support structures (family, church, etc.) into an imaginary world. Physical isolation due to extremely time-consuming play activities outside the family atmosphere.
You're lying again. What torture? I have never tortured anyone.Physical torture and killings-images in the mind can be almost as real as the actual experiences. Focus of the games is upon killings and torture for power, acquisition of wealth, and survival of characters.