That's amazing! What software did you use for the 3D modelling? If you do another one I would like to do some work on the audio track. I'm a qualified Sound Engineer and I know exactly how to smooth out the transitions and do noise reduction to make it sound professional. We will make it shine!
I used blender took me 4 to 5 months to understand the whole animation process and made cartoons and decided to thank G-d for the ability. Made the series and wait until it's finish it's awesome.
That's amazing! What software did you use for the 3D modelling? If you do another one I would like to do some work on the audio track. I'm a qualified Sound Engineer and I know exactly how to smooth out the transitions and do noise reduction to make it sound professional. We will make it shine!
Blender for the Audio tracks? I haven't really used Blender. I know it's a 3D modelling software but I don't know how good it is for mixing audio. Do you know if you can install VST plugins? If you can, you could use noise reduction to take out some of the hissing on that left speaker's microphone Something like this: https://musicproductionnerds.com/best-free-noise-reduction-plugin
I use Presonus Studio One 3.5 for audio, although I learned to do Sound Engineering with Cool Edit Pro 2.0 and Pro Tools 5 thru 9. I'd suggest you could spend about another hour to adjust the loudness of the audio tracks, make it a bit more smooth from one person to the next. For instance when you cut from one voice to another, sometimes one is quite loud and I would have to turn down the speakers but then the other voice will be too quiet, and that's why I had to turn up the loudness in the first place. BTW, are you using headphones for the mixing?
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