One article from that search list.
First-person Shooter Games, the US Military, and Serial Killers
By Pat Elder, May 23, 2018.
Excerpt:[Sic]"....Thanks to the great defender of freedom, Edward Snowden, we know about a 2013
NSA Document, “Exploiting Terrorist Use of Games & Virtual Environments.” The NSA and the CIA have teamed up with the UK’s Government Communications Headquarters GCHQ to
deploy real-life agents into the virtual
World of Warcraft and has infiltrated Xbox Live with tens of millions of players worldwide. The world’s two top spy agencies can identify a labyrinth of social networks of those with the inclination for virtual killing. The targets of the espionage may be in Syria or Venezuela; Florida or Texas.
In World of Warcraft, players everywhere on earth share the same virtual world, walking, running, travelling around, and killing a variety of computer-generated monsters, along with custom-designed human avatars made by shooters 10,000 miles away.
Build your own here!
Pro Publica, a recipient of Snowden’s release, describes, “killing computer-controlled monsters or the avatars of other players, including elves, animals or creatures known as orcs. Players create customized human avatars that can resemble themselves or take on other personas — supermodels and bodybuilders are popular — who can socialize, buy and sell virtual goods, and go places like beaches, cities, art galleries and strip clubs.”
Real and virtual are blurred.
SAIC, the defense contractor behemoth, has studied MMORPG’s and concludes they can be used for a variety of purposes by America’s enemies, from recruiting members, training fighters, and spreading propaganda – like the US does with The
America’s Armyvideo game.
It is ironic to consider the NSA may well have data on both Cruz and Pagourtzis who likely played MMORPG’s."[end excerpt of article,
First-person Shooter Games, the US Military, and Serial Killers
By Pat Elder, May 23, 2018. ]